As Bill Buxton pointed out in Sketching User Experiences it took 3 years and 4 iterations for the iPod to become an overnight success. A few days ago I wrote (opaquely) about rapid prototyping and iteration as a way of achieving successful products, where a product is the outcome of the Design Journey. I referred to Charles Arthur's critique of the Vodaphone Live music download service available to mobile phone users and the shortcomings of this offer. Charles commented there
"Yes, Vodafone Live is a pain - but you should look at tomorrow's paper,
where I review MusicStation - which really does do music to the mobile,
properly. It's fantastic."
His review of Omnifone's MusicStation in the Valentine's Guardian. Arthur wrote:
"......It's a music subscription service, and you'll surely find yourself
listening to more music, even if you don't actually buy more as a
result....
It's very, very slick. There are 1.5m tracks on offer which does include jazz and classical,.....
In just a few days of testing I tried out a far bigger range of music
than I'd ordinarily come across in a month. That's because it's
subscription.....
Pros: Intuitive, cheap, good range of tracks, "community"
Cons: Sucks up batteries: your phone needs regular recharging"
So why do I talk of iterating to perfection? I have mentioned the concept of Iterative Capital (It is a resource that gives companies the ability to play seriously with more and more versions of various ideas in less and less time says Michael Schrage)- the capability to design>build>play>reflect>redesign>... in an accelerating process that gets to the successful product much faster than trying to do it perfectly first time of trying.
If an organisation cannot spend its iterative capital wisely then other organization's innovation teams will and act to improve the offer. In the iPod example Apple iterated to the tipping point of success itself ... in the case of music on your phone it seems the iterations are passing between organisations... so iteration I1 seems to be the Motorola+iTunes offer- the ROKR E1- September 2005
I2 might be the Vodaphone Live
I3 could be MusicStation
so will we have an Iteration 4 and will it take the three years too launch THE SOLUTION... and yes I've deliberately left the iPhone out... The point I am trying to make is that getting the solution nearly right gives you a chance to try again but you have to have 2 capabilities: that of reviewing your own products and saying "could do better" and the capability to quickly act "better for us to do better rather than let our rivals do it for us".... or to put it another way
"Good enough is rarely good enough; excellent is usually better.. and the consumer is the arbiter."

TBH, if I2 is Vodafone Live, then I3 is not going to be MusicStation. Even I10 won't be, unless you've fired all the designers who were involved in everything up to that point - or perhaps their manager(s).
You can't make that sort of shift, which is one of approach, simply by "iterating". To make that shift requires asking "what can be done?" - and throwing away any of the ideas that there were before.
Also, I'd not say Apple iterated the iPod to success. The first model was a success; but it was the introduction of the iPod mini which saw its use explode, and many people outside Apple didn't see that it was the "mini-ness" of that which would make it work, instead of its storage capacity. (See http://daringfireball.net/2004/01/agitators).
MusicStation is about music. Vodafone Live is about revenue for Vodafone. Live fails to make revenue for Vf. But MusicStation brings you music - and as a byproduct, revenue. It's a question of focussing on the correct task to iterate on.
Posted by: Charles | February 18, 2008 at 09:32 PM
Thanks Charles.. that's a really useful comment... reminder to me... don't get to verbose on words and brief on meaning!
Posted by: tartle | February 19, 2008 at 02:18 PM