The consumer connection


  The Consumer 
  Originally uploaded by Tub Gurnard
I spent 15 years having fun with packaging design and packaging design processes so when I read about B_E_E - a cool green household cleaning products company in New Zealand I was intrigued. The world is dominated by 3 or 4 global players- Unilever, Proctor and Gamble, Colgate Palmolive or Reckitt Benckiser who have exerted enormous influence on the consumer for generations delivering tried and tested brands to generations of families.
After having some interesting stints in various organisations, Brigid Hardy wanted to find some sort
 
of union between her hard-earned business savvy and her idealism. “I knew that I wanted to work in an area that had a bit of purpose and soul,” she says. “Business has all this efficiency, all these systems. I thought if you brought that together with passion and beliefs and goodwill you’d really have something…”  Perhaps not surprisingly the eco-friendly cleaning products idea was not Hardy’s. It came from Stephen Tindall, who she’d met through her work at McKinsey. But once Hardy had given it some thought and managed to spark up her imagination, cleaning products had their most principled and passionate advocator in history. Brigid Hardy doesn’t puddle around. “It’s businesses that change the world and we really want to change the world with this,” she says.

Research confirmed that, despite their growing concerns for the environment, consumers would ultimately choose cleaning products from Unilever, Colgate Palmolive or Reckitt Benckiser – trusted household names with pocket-friendly prices. To succeed, B_E_E’s new products had to achieve real stand-out, with hardcore performance, eco-ethics and enormous shelf-appeal. The strategy was to sex-up the products, making them an irresistible purchase, despite their premium pricing. Design was crucial to the success of the strategy and Designworks Enterprise IG was appointed as partners right at the beginning of the process, involved in every stage. Design had to be at the very core of the range, which launched with three products: a washing-up liquid, a surface cleaner and a wash for delicate fabrics.

To cut a long story short....

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You have to cut through the dull fog that descends on the soul of the average shopper as they wheel their trolley down the supermarket’s least inspiring isle. Not only do your labels have to be wittier and your bottles more easily recycled, but your products must be more bio-degradable, they must work better, smell nicer, leave your hands softer…

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The product range is very different from the big players's offerings and in Design Space the B_E_E team resolved Design Space issues in a way that did not compromise their green credentials... but could not be solved in more conventional, industy standard ways.

We can see other initiatives in Europe (Ecover- launched 1980) and the USA (Method-launched 2001)which attempt the same to be more environmentally responsible in their own markets:

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Method_home

 

Looking at each company my feeling is that Ecover is a conventional cleaning products company but with strong environmental goals; Method is attempting to improve the American way and makes compromises (e.g. refill packs that are not necessarily as environmentally friendly as we imagine). Also the aesthetics of packaging are not necessarily what I believe are the right balance between aesthetics, geometry and structur . B_E_E (launched in 2005) is a without compromise company with strong ethics to drive its environmental point-of-view.. and is fun too! Not handled their packaging but looks acceptable....?
I connect emotionally with its story and products. Like I do with Innocent Smoothies...

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Picture u
ploaded by Daniel Morris. Used with thanks under CC- link.

To be capable of moving into areas like this means taking a holistic, collaborative approach which I call Design@The_Edge.
 

 

After party... but whose party?


  After party 
  Originally uploaded by Fimb

Following on from this post... One of the cheap-quick-dirty tests that Marty Neumeier refers to in Brand Gap is the HAND TEST which is a proof for a distinctive voice
"If you can’t tell who’s talking when the trademark is covered, then the brand’s voice is not distinctive."
I guess Innocent are guilty for this piece of quirky communication!

Before changing things-think consumer experience


  7264_image(4110) 
  Originally uploaded by IC Pod

Recently the owner of my favourite coffee place told me that she was raising the price of coffee and scones by 10p! That means £3.15 for a coffee and scone... and we get a top-up too. At Starbucks, round the corner an equivalent coffee is £4.50 and there is no equivalent to the home made scone! The owner had told me that they had considered buying cheaper coffee, but decided that would ruin the experience, especially for the regulars. The Courtyard Café has a Unique Buying Tribe.. the core of which are regulars and the rest are attracted by the lunches, cakes and scones, all prepared and cooked on the premises from real ingredients. It is the needs and wants of the UBT that determines what the owners do not what the suppliers are doing.

One way of avoiding the Starbucks slide to 'commoditisation' that Howard Schultz wrote about in his famous memo is to concentrate on understanding your 'tribe' and working to satisfy their needs, especially unmet needs. The use of Kano thinking and the Design Pyramid to define a 'perfect' experience and discover gaps between that ideal and the actual. This will focus the Design Journey and Design Space activities on meeting consumer needs rather than fascinating 'stuff'; and our consumers? They are members of our Unique Buying Tribe... the people who may or do experience our products or services. They determine how successful we will be, as the power moves to them and thinking product-centric and Unique Selling Proposition becomes a dying art.

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So what is your story, and who is telling it? You (USP-thinking)? Your consumers (UBT)?

The innovation imperative


  little springs design inc. 
  Originally uploaded by aNantaB

This picture sums up the innovation imperative very nicely...
They are stating that If you really know your customers; create products and services that meet their needs, delighting their senses then you are well on the way to making sure that they will keep coming back to you.
Little Springs describe themselves as:
"Specializing in the practice of user-centered design for the mobile industry, Little Springs Design understands the needs of your business and customers. We bring our knowledge of the user, their needs in design, and the potentials of technology to you."
Chapter 1 of Electric Dreams: designing for the digital age, written by David Redhead in 2004, opens with a quote from Tim Brown of IDEO:
"Once design was about designing objects. Now it's about anticipating behaviours. Designers need to be film directors rather than sculptors."
Designing Interactions by Bill Moggridge, founder of IDEO, was published late  2006 with an introduction by Gillian Crampton Smith. She says, in a section called Designing for Everyday Life:

"Twenty years ago, when personal computers were first becoming popular, they were mostly used as professional tools, or games machines for teenagers........
We've come to a stage when computer technology needs to be designed as part of everyday culture, so that it's beautiful and intriguing, so that it has emotive as well as functional qualities.....
It [the book] describes the challenges designers face in making this powerful technology fit easily into people's everyday lives , rather than forcing their lives to fit the dictates of technology."

which just reinforces what the headline picture describes... but how to do it for everyday objects and activities?

The good news is technology enables us to collect and share information; to interact around it and derive more interesting insights that can drive our innovation endeavours.

The other bit of good news is we can probably make a start with what we know and design activities to uncover what we need to know, and don't already know, thus planning activities that close that gap.

An interesting development last night was a radio discussion on the Chris Evans Drivetime show of the arrangement between the BBC and Nintendo to ensure availability of the iPlayer on the Wii box.  In the blog

Wii becomes home of online video  there is an explanation of why the Nintendo box came first when conventional logic might favour the Xbox or Playstation. Read the blog for a fuller explanation that starts

"According to the Beeb's Erik Huggers it's because Sony and Microsoft wanted to "control"  the iPlayer.

He said: 'If you want to get on the PlayStation or Xbox, they want control of the look, the feel and the experience; they want it done within their shop, and their shop only.' ......

What's more interesting is that the BBC's work with Nintendo has gone a step closer to achieving what many companies are working at - namely, bridging the gap between the web and the TV."

On the programme Erik Huggers explained that there are 2.5m Wii consoles in UK many belonging to people that are not hard core gamers, spreading across the ages from young to old, so it was a profile more likely to  be interested in the  iPlayer's benefits. Nintendo will make a small one off charge for the iPlayer channel subscription.

The iPlayer is also available on the  iPhone Touch and iPhone, discussed here, which is intriguing given the claims and counter-claims about closed and open systems.. maybe there is another layer called closed and open thinking? Or even closed and open behaviour?

In other words really knowing your customers; creating products and services that meet their needs, delighting their senses so you are well on the way to making sure that they will keep coming back to you.

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Picture uploaded  by emsef. Used with thanks under CC.

 

Sinclair C5 and Innovation Nation


  Sinclair C5 
  Originally uploaded by adactio
“The biggest single failing in British innovation businesses is identifying true market need and specifying a product or service which meets that need. That is the biggest glaring gap.”

Martin Rigby, MD ET Capital.

John Denham, Secretary for Innovation, Universities and Skills launched his White Paper Innovation Nation yesterday, whilst his colleague Alistair Darling increased the tax burden on entrepreneurial companies! As reported in the Independent, He is planning an Innovation initiative for government departments.  Under the plan, all 21 government departments will be required to draw up an "innovation procurement plan" on how they will incorporate new technologies from smaller businesses..... "Some of it won't work. That's the nature of innovation," said Mr Denham. The potential of revolutionary technology far outweighed the certain failures that will also occur. He said: "You can't have the iPod without the Sinclair C5."

Worryingly we always refer to the Sinclair as an example of failure of British Innovation and iPod as a success... but hang on.... isn't the iPod an example of US success?
I also remember this quote from a presentation by Sir George Cox, “If Bill Gates had started in the UK he would now be the biggest software distributor in Guildford.”
I have been lazily keeping an eye on British innovators to replace the iPod bit of the above statement and my heart beat faster as I read about the sale of Bebo in the Independent over breakfast.... they are Brits and making a fortune.. well done.. no hang on, they live in California.

The biggest and best transforming ventures have been simple ideas with simple strategies.
-- John Doerr, Venture Capitalist

Their story is in the Guardian here and Ihave abstracted pieces below: yet again the Insight that drove their creativity was personal  Blog Early, Blog Often was created because, in the words of Michael Birch  "'I wanted it to be a place where I could exchange photos and keep in touch with my family in England,' Michael Birch's original internet plans were aimed at an older age group - thirty-somethings - but he soon learnt that social networking on-line depends on finding a focus based on more than age - a classroom, for instance, or a particular hobby.
'But you can't control who finds websites popular. Teenagers are always the early adopters online because they have more time on their hands and less money - and social networks are free.'

And so Bebo spread entirely by word of mouth in schools and colleges, to the point where his site now has 100 million page views every day. Bebo is just a refinement of Ringo, Birch's previous attempt at a social networking site that he built in 2003 and sold not long after it reached 400,000 members. And that grew out of BirthdayAlarm.com, a successful birthday reminder service using eCards that currently has 40m users. Birch bought the name Bebo from someone else. 'When we planned the site, all the cool, short names were taken,' he says. ' But after we bought it we invented an acronym for it: blog early blog often.'

It could be that Bebo and co have nothing much to do with social networking in the established sense. Duncan Watts, a sociologist at Columbia University in New York, recently told the New Yorker that it had more to do with 'voyeurism and exhibitionism. People like to express themselves, and they are curious about other people.' That is to say, it's just a basic human instinct.

On a practical level, the real reason Bebo has taken off so fast is because it can be mastered by a 12-year-old. There is no tricky programming to learn, no software to load. You click on a template and receive instant gratification."

Now what was that killer UK innovation?... and by the way Jonathan Ive is British... does that count?

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Picture uploaded  by exfordy. Used with thanks under CC.

Perhaps we should actually be saying :

"Is the iPod the new JCB of the music world. After all the JCB is beautifully designed, available world-wide, changes the lives of people around it; uses the best components from around the world; is iconic and people do great things to music with it."

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Picture uploaded  by Indigo Goat  . Used with thanks under CC.

So we need to start with a consumer insight and drive the ideas, concepts, prototypes and implementations from that POV- validity... viability enters the conversation later as we figure out how to make enough money from it to do it again, and again, and... we need to remember that products don't stand alone and may be part of of the armoury of a systems thinker. after all JCB's diesel record breaker is part of their effort of ensuring they have an excellent source of diesel engines... JCB, because Caterpillar, their great rivals, bought out Perkins, the diesel manufacturer to both. So they decided to bring some engine manufacture in-house... which meant developing a diesel of their own. So doing an Apple they looked for partners to enhance their expertise - Construction equipment manufacturer JCB announced plans to develop and manufacture its own 4 and 6 L diesel engines specifically for use in its line of off-highway equipment. The engines, which will comply with future worldwide emissions requirements, are to be developed in close partnership with (link) Ricardo, AVL, Cosworth and Krause.

So maybe we don't need or Sinclair C5's but will make do with JCB... and Ricardo, Cosworth, etc.

City Walls may be great for elites to exert control


Chester 2006: Chester Wall
Originally uploaded by orangeacid

Bruce Nassbaum has written here

"Look around and you see people putting up silos around social media. Invitation-only social networks like doostang.com and customized corporate vitual worlds are blossoming. FaceBook folks are putting digital "doors" on their pages, controlling who can enter and for what purpose.

Is the golden age of truly open social networking in decline, as the young race to hide their youthful digital discretions and the rest of us tire of communicating with the masses and return to our own social/economic/political circles?

Yes, I know Twitter is very hot and runs counter to this trend. Yet, something is happening at the same time. Walls are going up. Something is cooking."

I remember working in a company division that was going from a local, country-based organisation to a European-based one. It involved all departments along the value-chain from development through manufacturing and marketing to logistics and suppliers. One of the technology enablers for this change project was the first version of Lotus Notes, enabling groups to set up their own communication and database for each project and interest group. At the same time we were trying to rein in costs so the travel budget was cut.

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Picture uploaded by DMBFreakNo41. Used with thanks under CC.

In a matter of months we went from a set of local innovation projects that involved interested countries who would meet regularly in centres around Europe to swap information on progress and discuss how they could contribute or lead part of the action to a city state mentality where if you were on the periphery of a project and it was not obvious you should be in the list of people who could access the particularly Notes Conference as we called them.. you were out. Whereas I would meet people from, say, Italy in my local (British) canteen and be able to join in the lunchtime discussion and offer the services of my group to help with their current problem, I now found out by accident when visiting a supplier who might mention the Italian job they were involved in. I would come back to base, phone around the italian company and eventually convince someone to put me on the authorisation for the Notes Conference. Eventually people gave up and projects increasingly went wrong which encouraged people to be less open but feel more in control; totally opposite to the intention of the technology, reorganisation and common sense.

It is almost as if the elite club of those who are in start looking in and exclude those on the outside. Also the perceived uncertainties of being open to (almost) anyone can be very great and without facilitation and moderation the reason for wanting to be in can be seen to be of less value than staying out, and avoiding the possibilty of conversations that might be less than useful. It reminds me of the model that Matt Taylor created for the knowledge management process here

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and which helped me reframe my thinking about how Notes applications should be redesigned, which meant thinking about the overall innovation ecosystem.

Perhaps we should think of physical analogies to FaceBook, etc. Why do we go to social spaces like this?

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Picture Uploaded by wonderferret. Used with thanks under CC.

We arrive at a pub or club hoping to have a drink, nibbles, company, enjoy some good conversation, learn something interesting, share something. If its not working out we can slide into another conversation or even go elsewhere. We might even find people come with us to hopefully discover something more interesting somewhere else......or they might choose not to take up the invite as they can't see the point

Does the system we use on the web help hinder or enhance this, what are the downsides? My gut feel is the systems are not complete enough to serve as a platform. A good pub is likely to have something or someone who is larger than life to act as a Strange Attractor - 'something unique that is also compelling'.

There is also a bit of bio chemistry of space that is necessary ..what Rich Gold called Wet Space (hopefully in his book 'Plenitude' just published,my copy not arrived yet; just arrived..no its not!).. In Rich's words:

"What is a “wet space”? Well this room ( in which Gold was delivering lecture) is a wet space. You can smell, touch, feel each other; Pheromones and hormones are swirling; Very “mammal” - pack formations, leaders; Lots of gossip."

Social applications are not Wet Spaces but are what Rich called Damp Spaces..and maybe  occasionally Dry Space.... in his words:

"Dampness is new, only since the telegraph (though I get arguments). You are alone in your room; But you are connected via mediating technologies to one or more other people. Hence it has both wet and dry properties......

Damp spaces are “prophylactic” in that they don’t allow everything through. This makes them MORE and not less valuable than wet spaces. The communicative act itself becomes more designed and can actually become art. "

So where does this leave us with respect to social networks? Like being in a pub, the users want to be in control of themselves and who they socialise with. They don't expect the pub owner to tell people at one end of the bar who they have heard about at the other end. When the social space owner decides to broadcast everything heard to anyone they run the risk of everybody uprooting and moving to another pub where descretion is the norm. Webbed social applications need to remember how damp they need to be to attract and retain customers- its the total experience that counts.

The interesting thing is "Do we have two or more personas, say one for work projects and one for private activities? Or do we just decide to be 'me'"

Martin Varsavsky has some thoughts on social networks here and his site is an example of openness?

The Timesonline article Lecturers intrude in MySpace includes:

".... prospective undergraduates feel underwhelmed by efforts to communicate with them via online technology such as MySpace and YouTube, according to a survey of sixth-formers by Ipsos MORI. Students regard the virtual world as a place for entertainment, socialising and information-gathering. “[Young people] seem to take the view: ‘This is our space - don’t invade it’,” says Charles Hutchings, market research manager for the Joint Information Systems Committee that commissioned the survey. Students have an “inability to see how things like online social networking can tie in with learning”, he says."

At the end of the day it seems that context is important -same as it ever was...same as it ever was.

I guess my context is I am interested in how we design more innovative innovation networks;  but hang on Rich Gold stated

"Design is the most successful social science ever created."
[since writing this Bramble this interesting blog from Dave Pollard has appeared]

The asymptotic bridge of satisfaction


millau bridge
Originally uploaded by sunny-drunk

Here are some thoughts about the difference between the pursuit of excellence and the search for perfection in discovering artefacts, both as developers of new offers and as customers.
I wrote recently about Geoffrey Wilde, Rolls-Royce engineer responsible for far-reaching innovations in the design of aero-engines, who influenced my personal career development. I remember, after he had proposed the brilliant concept of the three-shaft engine, he showed me something like 13 other 3-shaft layouts that the configuration that became the RB211 in the Lockheed Tristar was chosen from. The calculations showed that many of the concepts were, on paper, much superior to the one chosen. But, when the technological uncertaintities were factored in the likelihood of getting the engine to work in a reasonable timescale and cost far exceeded the potential benefits. In fact it is only now, 40 years later, that some of the principles are being seriously suggested for the Taranis programme extension into greener technologies, known as EFE- environmentally friendly engine.

So why the asymptotic bridge? Well all those years ago in the Stress Office was a poster of a suspension bridge that swept across a bay and almost touched down on the other bank; it was an analogy to the calculation methodologies, we were using that enabled us to calculate stress distributions, were accurate enough mathematical models to approach the correct values of stress at given points within the structure being analysed, but not on the surface. By massively increasing calculation time we could get closer to the surface but never to it! So we always had to extrapolate. We therefore checked our assumptions using physical photoelastic models that we also model mathematically, but as the plastic material exhibited different physical properties to metal we introduced other assumptions. The pursuit of the right answer (=perfection) could become a never ending game of chasing one's tail as we might introduce unknown pertubations from the "truth" that ensured we would get the wrong answer (according to Middleton's Law); the timescale becomes protracted and people get fed up of waiting and make their own arrangements.. such as buying elsewhere! Not a very satisfactory conclusion, in fact it can be extremely de-motivating for the team of developers.

Looking at it from the customer's point of view Barry Schwartz has also talked of the frustration of the pursuit of the perfect choice, enabled by the incredible range of "stuff" we have to choose from. For instance there are an average of 17,000 goods on offer in the average British supermarket.

Infinite choice is paralyzing, Schwartz argues, and exhausting to the human psyche. It leads us to set unreasonably high expectations, question our choices before we even make them and blame our failures entirely on ourselves. His relatable examples, from consumer products (jeans, TVs, salad dressings) to lifestyle choices (where to live, what job to take, who and when to marry), underscore this central point: Too much choice undermines happiness. Here is video of his TEDtalk.

A key slide is the plot of subjective state versus number of choices

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picture uploaded by Jesper Rønn-Jensen. Used with thanks under CC.

Schwartz talks of two basic types of potential consumer:

The Maximisers: People whose aim in life is to get the best. How do you know if you got the best? You actually need to look at every possibility by making an exhaustive search. There is virtually no area where maximizing makes sense. And if they keep looking after they have chosen they can really make themselves feel uncertain!

The Satisficers: Who believe that selecting a “good enough” option (instead of maximizing) helps cut through the problem of choice. o they do a good sweep through what is on offer, go through the options and when they get to one that from their point of view "does the job" they stop searching.

The key for innovators and developers is to focus on what their target consumer is trying to get done and then make sure they provide the simplest feature set that provides the requisite affordance(s).

Reading the article "Apple's iPhone comes with a ring of overconfidence" in today's Sunday Times, especially the rivals section shows that none of them deliver perfectly on everything they could do but the iPhone seems to deliver "the simple life. It ends with the author, Tony Dunmore writing

"Nine months after first playing with the iPhone, I’m still entirely smitten. I’m willing to forgive its failings and I’m not alone – Apple claims the iPhone customer satisfaction rating is higher than with any previous product.

But there is a serious threat, and it doesn’t come from Nokia, Samsung or Sony Ericsson – it’s from Apple itself. By launching the iPod Touch MP3 player with wi-fi, which although not a mobile does feature the same magical user interface and web browsing functions as the iPhone and does not require you to switch to a hefty phone contract, Apple may have unwittingly cannibalised its own market."

which may not necessarily be true because it might be that some of us want a swiss army knife whilst others of us want a set of simple tools so the market may segment and Apple pick up a fair share in both. So when we develop new products we need to really understand our potential users and provide what they are looking for in the simplest package for each bundle of "jobs to be done"

So its this

Swissarmyeverything

[link]

or simply this

Knife_3

[link]

Doing a consumer experience face of the Design Pyramid might help us a great deal, asymptotically, to analyse our gaps.

(For more on the challenges of designing the Millau Bridge read page 6 onward of this.

iThinking with Kano


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Originally uploaded by IC Pod

Professor Kano's model may have been developed for Japanese shipyards ( and we know how well they did!) but it is very useful as a scaffold for discussing people's behaviour around ideas, concepts, prototypes and products. John Maeda's BusinessWeek article on Apple's newly released products can be read through this scaffold- and we can understand differentiating affordances of the competing offers- from the point of view of the customer- and their contributions to brand building.

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Picture uploaded by tallkev . Used with thanks under CC.

So here is my quick thought on Kano and Maeda's notes on the visit to AppleStore

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So we have an exciter in the form of the look and feel of the new iPod nano; something we want to share with others. Performance needs are not so dominant as all rivals have access to similar technologies, but if Apple had access to faster, bigger, thinner, disks, say, then they could highlight  a cluster of differentiating performance attributes.... or they could just decide to design an even "sexier" next generation nano... "mine is so 2007!". But if we offer a very sleek model (iPhone) at a high price and then reduce that price dramatically a month or two later we get really annoyed. (enrager). And why do we keep introducing new versions? Well over time exciters get adopted more widely and become performance comparators and lack of a feature can be very annoying. Newspapers in Britain have commented negatively that when the iPhone is released here it will not have 3G.. does it matter? Only if you expected it as one of your main needs (read also my experiences in a Kano scaffold),

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otherwise you might decide "cool" is great, and you can make telephone calls as per usual but on a "sexy" interface.

As my experience with a new Nokia Phone illustrates enragers are not articulated.. the first a marketer will know about it is when the abuse starts to fly after its hit the 'fan'. No Apple marketeer thought to stand outside an Apple Store and ask people "I see you have bought an iPhone.... how would you feel if we knock 200 dollars off the price next month?"

The other challenge is that we do not articulate the exciters... imagine the focus group's reply when the moderator asks if they would like 10,000 songs in their pocket or would you like a little pad of paper squares with glue along one side?... by the way its not very good glue.

And performance attributes? Well we can get tables of those in most magazines; you can log onto the Apple site and find out which iPod are you? So we can easily home in on performance attributes that are very similar and eliminate them from our decision table leaving only the differentiating cluster for each item we are comparing. In fact as producers we need to be thinking hard about that cluster and be looking for differentiating attributes to offer that takes you out of the crowd. Both Bill Buxton and John Maeda keep reminding us that Simplicity for the customer is a competitive advantage that will in-use be accepted as innovative. Trouble is adding features is simple, building simplicity is very complex! But Kano can help us walk through an experience and discuss how our affordances will offer the potential of innovation for our customers!

Ithinkkanodeconstructing

So let the walking begin!

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Title picture from Apple iPod nano gallery

What has Rudyard Lake got to do with iTV?

197_rudyardlake picture link

My family took a picnic to Rudyard Lake last Friday. Today (Sunday) I took coffee in Costa in the next village to home and read the Sunday Times article Battle for Internet TV hots up. It occurred to me that even though I am on broadband it takes a long time to download big files such as any of Steve Jobs's Keynotes that might take 45 minutes (ok I am at the limit of copper from exchange). So why Rudyard?

The story of Rudyard really began in 1797 when an Act of Parliament authorised the construction of a two and a half mile long reservoir just north of Leek in the Staffordshire Moorlands. Its purpose was to feed the ever growing system of canals that were vital arteries of the Industrial Revolution in the Midlands.

Then, in 1829, the North Staffordshire Railway Company laid a track skirting the lake, part of a line linking Manchester with Uttoxeter, and built two stations at each end of the lake. Before long it became a weekend mecca for day trippers, with a constant stream of excursion trains from Manchester and the Potteries disgorging thousands attracted by the beautiful surroundings and the many activities laid on for their pleasure. Awaiting them was a fleet of rowing boats, a funfair, brass band concerts and dozens of tearooms.

Among the numerous courting couples who walked the tranquil banks of the lake in 1863 were a certain John Lockwood Kipling and Alice Macdonald. Their love blossomed, they married, and their first-born was named after the lake. He became one of Britain's greatest writers.

Rudyard Lake's peak of popularity was towards the end of the 1800s, when in one day as many as 20,000 excursionists would buy cheap train tickets. There were plenty of celebrities to entertain them too. The world's greatest trapeze artist, Blondin, fresh from his feat of crossing Niagara Falls on the high wire, came to Rudyard to repeat his achievement. And Captain Webb, the first man to swim the English Channel, delighted the crowds lining the line with a demonstration of his prowess.

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[ link to original photo]

So, Even though the lake was there it was not until the communications infrastructure was built that the content could be shared with so many people. Eventually the car took over as the communication medium, people went to other sites and the railway died. It was turned into a path to stroll by the lake for the (comparatively) few that come today. There is also a local narrow gauge railway- see top of blog- to remind us of the excitment people felt as they arrived from the Potteries, Manchester, etc. to have a day out.

So, if we turn our attention to the status of internet TV we get two sorts of headlines:

BBC iPlayer wreaking havoc on ISPs

bbc iplayer wreaking havoc on ispNevermind all that DRM stuff that we talked to the FSF about, the iPlayer is causing all sorts of other trouble for ISPs. The player, built for viewing and downloading popular television shows onto computers through the special application is taking a toll on the ISPs bandwidth. So much so that they are looking for compensation from the BBC, threatening to initiate traffic shaping that would slow down service and render the player unusable if they don't pay up.

The
BBC iPlayer is supposedly seen as 30 times as bandwidth heavy compared to other video players like YouTube. These ISPs might not realize what's in store for the internet as even more services and larger content moves online, they might have to buckle sooner rather than later and spend the $2 billion necessary to upgrade networks before things really get out of control.
and....

Let device talk unto device for, not about, us!


local with first Nike - iPod ?
Originally uploaded by dannydv.

The Economist special report on the coming wireless revolution discusses the falling cost of communication chips and that soon everything will be connected to everything.
Apple's iPod and Nike's running shoes can interconnect so that the music player can select songs that match the jogger's pace. I remember at school running cross countries. Half way through I and those around would be flagging and if the Instructor appeared he would join us, encourage us and turn up the speed and we would respond... Wouldn't it be great if  Nike+iPod could do this by taking us up a beat?

What if we could connect in a health monitor to inform us if we are doing the right thing for our blood pressure or calorie burning? Or if we had GPS we could have information about what we are passing; and route-picking.

As I write this I have stumbled across this post about a different sort of collaboration:

With the launch of the athletic fashion line, W Hotel and Puma are offering their guests a multi-layered training program including custom-designed jogging maps, pre-loaded iPods featuring indoor and outdoor running guides, a “Bike a la carte Service” and a so-called SWEAT package. The running-guides for the iPods are produced by the audio guide company SoundWalk and, aside from training advice, focus on tourist guide-like information such as history, landmarks and fun facts for the outdoor guides and shopping, restaurant, and nightlife tips for the indoor guides. The maps also feature trivia facts and highlight landmarks, while guiding the enthusiastic guests safely through Central Park, Lincoln Park or Golden Gate Park.

Besides a special room rate, the SWEAT package also includes a jogging map, a fast-drying micro fiber towel, discounts on all Puma TrainAway products at W Hotels The Store, and a complimentary download of Puma’s TrainAway audio guide. The Bike a la carte service will be available with W’s 24-hour concierge and comes with a bike map, a towel and a bottle of water.

CSpace refer to this trend as Annotated Spaces.

I remeber going to a session at the now-defunct MediaLab Europe facility in Dublin to see an application that overlaid maps with time information so one could plan a 20 min or half an hour trip into the city. Imagine connecting that with a preferences list (do you like art? buildings? shops? etc.) and getting the sytem to give you a route that could be downloaded to your iPod and then commentary also provide as you set off through the city?

So as Bruce Sterling's Internet of Things evolves so the ideas for exploiting them will bubble up. As long as they don't cut out the middleman... us! Because innovative technology is only innovative if it does something for us or in the words of Kevin Roberts in Lovemarks

"Innovation is something that changes the life of the customer. It changes the life of the customer in some way, or the world in which the customer experiences things. That's innovation."

How can I help you, Madam?


howcanihelpu
Originally uploaded by IC Pod

This Trends note "How can I help you, sir?" was published in yesterday's print edition Independent on Sunday and starts "As shopping moves online customers are demanding more from the stores left on the high street, who are responding by returning to old-fashioned service."
It made me smile as well as roll my eyes to the heaven's as last Friday my wife went into John Lewis at Cheadle, went upstairs to look at jackets, leaving me to browse the ground floor. She was longer than I expected and appeared with a large bag and an expression on her face! "What's up?" say I.
"They really take the biscuit!" said my wife, " After looking through the racks I Finally found this coat , tried it on and decided to take it, turned round to an assistant and looked expectantly at her.... she eventually walked across to me and asked if there was a problem, adding 'could she order anything for me?' I replied that my husband was downstairs and I wanted this coat." She replied "well you can put it in a basket and take it downstairs to show him." I said "No I just want to pay for it " and as she walked off asked "How do I pay?". She turned and said.. "You can pay at the tills at the end of the floor indicating a queuing area".
My wife thought it odd that you could select a £300 coat, a £200 dress and some accessories and then queue like a supermarket customer, which is not as good an experience as being an internet shopper!!

Basket
I realised John Lewis had interpreted the trend differently and had tried to replicate the on-line shopping experience in the store... which an unusual approach. Or one that gets an efficient process in place without considering the shoppers? Internal and external points of view are necessary to have a chance of delivering a seriously exciting solution.... ask my wife!

Connections


  Connect Application for iPhone 
  Originally uploaded by GlennFleishman

Thursday's Telegraph headline about Apple contrasts with their Wednesday view of the iPhone. If we look a the facts behind the hype then Apples is doing well and the iPhone is following the trajectory of iPod.

iPods push Apple to record

Apple posted record quarterly profits last night on strong sales of its iPod music players and Macintosh computers, but the stock remained volatile in after hours trading as analysts noted the much vaunted iPhone got off to a slow start. 

is one headline and the other is

Apple shares tumbled more than 6pc yesterday after AT&T, its iPhone network provider in the US, revealed it had sold fewer iPhones than many analysts predicted.

The US phone network said at its second quarter results yesterday that 146,000 customers signed iPhone contracts within the first two days of being launched. As the iPhone was rolled out across the US on June 29, analysts had reckoned that as many as 200,000 were sold in the first day.

That figure quickly ballooned, with one analyst, David Bailey at Goldman Sachs, doubling his initial prediction of 350,000, to a sales estimate of 700,000 iPhones within the first weekend.

but sales are in-line with Apple's forecast of 1million in the first quarter.

The "experts" have knocked shortcomings of iPod and its non-3G network, but we must remember Bill Buxton's comments on the 4 iterations to success of the iPod offering. It took 3 years for the iPod to be an overnight success so we'll see how many it takes iPhone.... there is only so much pre-launch research we can do to get things "right" bu it is ultimately the customers/consumers/users who decide where our offer fits in their lives, and the sooner we can start learning that the better it will be. As Jeff Bezos put it:

“I'm often encouraging people to go faster, even if it means a worse initial product. I want us to start learning. The cost of trying to avoid mistakes is huge in terms of speed.”
So it won't be the analysts or Apple who directly determine the fate of the iPhone but the people who use the product and service that they construct from the offerings of all the complementors in the growing iPhone ecosystem. It is how the iPhone in totality (what it represents) invites us to play with and determine how well it satisfies aspects of our needs (articulated or more especially unarticulated) in the three spheres- physiological, social and personal growth- that will determine its spread into mainstream society. As Michael Schrage puts it in Persuasion
"In the first and final analysis, design is about effecting change in people’s choices and behaviour. People choose to use or enjoy a particular design. People change, modify or adapt their behaviour in order to engage new features, new functionality and new experiences. In other words, they are persuaded—or they persuade themselves—that the design is worth their time, effort, money and/or resources."

141655988_365ec90946

iAutoDock: It's a car radio with a slot (like the one an 8-track tape goes into) for your ipod nano.

Uploaded by jordanfischer . Used with thanks under CC.

Red is the new black- or a bad hair day?


Motorola RAZR
Originally uploaded by JCKham

Following on from my comments about Motorola's lack of sustainable returns after the successful launch of the RAZR, the Independent reports that
Nokia, the world's largest mobile phone manufacturer, looks to be streaking ahead of its main competitors with Motorola saying it expects to lose money on its core mobile phone division this year after losing market share over the past few months.

It seems that the entrepreneurial flair that forced the idea through the system did not survive the transition of the people back into the mainstream. Certainly my experience of working on a skunkworks project is that even as the team breaks up and people go their separate ways is that keeping the creative juices going is truly difficult as the cultural characteristics and behaviour overwhelms the individual. Rewarding the individuals can actually increase the system's fightback as it tries to reimpose habitual behaviour.

Another article writes

Think about this - the team failed from a timeline perspective, a marketing perspective, a pricing perspective and didn't align to existing product development methodologies, materials or project norms.

In other words, the team failed to follow any of the organization's guidelines and expectations and cultural norms and created a huge hit. As the article points out, the team that designed the RAZR "broke the mold".

By this I think the author means that the team operated in a manner inconsistent or almost at odds with the existing corporate culture and expectation. Since the article points out that in 2002 and 2003 Motorola was in poor shape financially and with its product portfolio, what other option existed? The design team could have accepted the "status quo" of the Motorola design and development culture, or they could have chosen their own path. It only seems logical in hindsight to question everything about the then-current Motorola process and to seek ways to change it.

But while the team has been successful, the important question one must ask at this junction is - is it sustainable? Is there a culture, a program, an organizational fabric which improves product innovation at Motorola, or did a bunch of random opportunities coalesce to create a great, one-time suite of products that can't or won't be repeated? Will Motorola break the mold and create a new way of thinking and a new approach across its design team, or will the majority of the organization simply look at the RAZR design team as renegades and return to the old ways of doing things?

I happened to meet several Motorola design engineers and product developers recently. In our discussions, what was clearly their biggest challenge to new product innovation was - corporate culture and change.

So the problem is how innovation (change) within the leadership process gets embedded rather than product per se.

How do we make sure projects gain momentum before the corporate antibodies try to kill it?

How do we allow behaviours like those described here become accepted practice?

The RAZR's edge article in Fortune has interesting insights such as:

What the unsung team of heroes knew, however, was that the actual story of how the RAZR came to be is even more compelling than, if not quite as glamorous as, the version Frost had peddled.

In reality, the RAZR - a play on a code name the geeks themselves dreamed up - was hatched in colorless cubicles in exurban Libertyville, an hour's drive north of Chicago. It was a skunkworks project whose tight-knit team repeatedly flouted Motorola's own rules for developing new products.

They kept the project top-secret, even from their colleagues. They used materials and techniques Motorola had never tried before. After contentious internal battles, they threw out accepted models of what a mobile telephone should look and feel like. In short, the team that created the RAZR broke the mold, and in the process rejuvenated the company.

The mood inside Motorola was grim in early 2003. Nokia (Research), whose "candy bar" phone designs were all the rage, had snatched Motorola's No. 1 worldwide market share, and wireless operators were decidedly underwhelmed by the models Motorola had to offer.

The outlook was equally gloomy for a veteran Motorola engineer named Roger Jellicoe. An Englishman who'd lived in the Chicago area for nearly 20 years, Jellicoe had worked on numerous Motorola phones, including the StarTAC, the company's last monster hit, in 1996. But Jellicoe, 50, who sports a pale-brown salt-and-pepper goatee, had recently had a project yanked out from under him, a high-end phone targeted for overseas markets that had been reassigned to a Motorola design center in Beijing. He was, quite literally, between assignments.

Fortunately for Jellicoe, another project was percolating. Engineers in Motorola's concept-phone unit had mocked up an impossibly thin phone - at ten millimeters, it was half the girth of a typical flip-top - and Rob Shaddock, a senior wireless executive, was casting about for an engineer to lead the team that would commercialize it.

Jellicoe aggressively promoted himself for the job and in the spring of 2003 manoeuvred a dinner with Shaddock to make his case. They met at Firkin, a cheerful pub in downtown Libertyville with better-than-average food and 24 beers on tap.

Firkin_drink

Uploaded by turbohamster . All rights reserved.

In advance Jellicoe had drawn up sketches of what the phone might look like (drawings that bear a striking resemblance to the RAZR today). Midway through the meal, Shaddock told Jellicoe the job was his.

The article finishes with

Last July several key players from the RAZR development team were asked to appear at a meeting of top executives at company headquarters. They weren't told why.

"Even when we were sitting in the room waiting to be called in, nobody was really quite sure what was going to happen," says Tadd Scarpelli, the young engineer who designed the RAZR's antenna.

Then, as the team members filed in, the executives awaiting them rose in applause, delivering a standing ovation - followed by news that the team members would also be rewarded with a boatload of stock options.

"It was surreal," says Scarpelli, who to this day approaches strangers in airports and asks them if they like "his" phone. Successful rule breakers, after all, have certain privileges.

Unfortunately it seems that this did not help fill the innovation funnel with great ideas that became winning products. Innovative ways to change highlights the challenge of lasting change; As I've quoted before Bill Buxton states

“You have to spend as much time directing your innovation and creativity to fostering a culture of creativity and a receptiveness to innovation as you spend on the ideas themselves.”
Which means, among many other things tapping into trends, understanding the zeitgeist that RAZR addressed so that its replacement catches the latest "red is the new black" trend:
Red_is_new_blackspread1
picture link. Published in American Vogue 07/06. Photographer is Patrick Demarchelier
Not understanding why RAZR was such a successful experience will lead to a "bad hair day(s)!"
Spread2
picture link

Alice in Nokialand



Originally uploaded by a/jau.

I watched a few minutes of the Eurovision song contest last night... After the songs had been sung and onto the first votes. I couldn't really see what was going on with the trapezes and fire juggling, nor could I really follow the scoring very clearly... all I could get was an overall impression. Suddenly I realised... my world was being affected by "Alice's Adventures in Wonderland", written by Lewis Carroll. He lived not 20 minutes down the road from where I live... I must have swallowed the "shrink me" potion and ended up seeing what Eurovision is like on my Nokia phone... I can get an overall impression but I don't frustrate myself by looking for details!
But it does make me think that maybe 3G is slow to invade my consciousness for the same reason. The providers are not realising that the Red Queen effect is in play:

“It takes all the running you can do to stay in the same place. If you want to get somewhere else, you must run at least twice as fast as that.”
My latest Nokia phone seems to have ignored this effect by trying to slow me down!

4287_mvc002x

The 7610 on the right enabled me (after microcode updates) to start exploiting a Lifeblog/Typepad/Flickr/QOOP ecology to improve my effectiveness. After a few years of playing in this sytem I decided that a better resolution camera might help me too, so I looked at what my provider culd do for me and they offered a move into 3G with a Noki 6233.. which has a better resolution camera and enables me to begin to understand the enabling infrastructure of 3G. When it arrives I find I am cut off from Lifeblog which screws me up... I've never made a call or taken a photo on the 6233, still using the 7610..and feeling uncomfortable about not adopting 3G. No matter, I like the design of the 7610 better so it also works better! So what is the platform in this ecosystem.. to me it is Lifeblog but to Nokia?

I found this reinterpretation of the Red Queen effect:
"Because the information component of products can change faster, it will change faster. Because information can be rapidly disseminated, it will be rapidly acquired by others. As a result, product life cycles will continue to shrink, and the pace of change will continue to accelerate."

Adaptive Enterprise, Stephan H. Haeckel

The interesting observation from the flashmovie, which is a simulation of innovation, Industry clockspeed and the Red Queen effect, is that a 10% increase in industry clockspeed per year means the rate doubles in 7 years... why is this important? Well to maintain revenues over time the innovation rate or more correctly the new product introduction rate has to go (in this simulation) from 1.4 to 3.6 innovations per year over the twenty year window of the movie. Which means if I am locked into Lifeblog to achieve my Red Queen antidotes then I need Nokia to sort out its platforms. Maybe my platform is Flickr or ? in which case I may feel I cannot wait for the price of an N95 to drop and I go elsewhere for to achieve the M>W>D effect I cannot "stay in the same place".

So maybe the Eurovision was really the Red Queen saying "sort it! Inertia will not do!"

Stop being lazy...or your customers will punish you


Stop being lazy...
Originally uploaded by divinemisscopa.

Design Space puts the consumer at the top of the octagon for good reason... if you put them anywhere else... below the top factor you will live, if you are lucky, to regret it. Yesterday's Independent on Sunday headlines "Drinkers win the battle of Lewes".

" What began as a walkout by regular drinkers, and then turned into a campaign uniting the residents of a rural Sussex town against the might of one of Britain's biggest breweries, has finally ended.

Drinkers at the Lewes Arms were furious when the pub's owners, Greene King Brewery, decided to pull the locally brewed Harveys Best Bitter from the pumps last year in favour of its own beer.

It prompted a boycott that lasted for five months, with the 220-year-old pub's takings decimated. Drinkers formed the Friends of the Lewes Arms and took refuge in the town's Constitutional Club, which became the unofficial headquarters of the campaign. Profits plummeted with the pub left almost deserted.

In a humiliating climbdown, the brewery has now decided to reinstate the award-winning Harveys bitter - promising that it will be back on sale by the end of this week. Greene King's chief executive Rooney Anand admitted the company had underestimated the depth of feeling and said: "The decision to return Harveys to the bar is the right one."

La_sign

photo link

The ability of consumer groups to organise themselves around what they want and to say "No" to the brand owner or supplier who has better ideas undermines the brand unless they can find more new customers than the ones they loose (which ultimately costs them more than keeping the ones they have got)...in Tom Asacker writes

" A brand is an expectation of someone or something delivering a certain feeling  by way of an experience." So a strong brand must deliver that experience to a level that delights the customer. Tom Asacker continues

"What expected feeling attracts people to our brand?
Are we communicating it?
What expected feeling keeps them engaged with us?
Are we delivering it?
What expected feeling will draw them away from us
Are we monitoring it? "
The brewery failed to think through its (bottom-line driven ) actions, and paid the price
The IOS article continued
" Getting Greene King to do a U-turn has been incredible. I think a combination of the drop in profits and bad publicity has made them change their mind."
See their campaign website for the "whole story"; the customer is King even when ranged up against Greene King. It is good if we remeber that bottom line efficiency improvement can be divided into two segments... those that are customer neutral in their affect and those that do affect the customer.